Rah

Good

Description:

God of the Sun, keeper of time, lord of battle, smithy of the ever-burning forge. Encompass: Pelor, Kord, Moradin Service and Tenets: Churches of Rah are typically open-air structures with high pillars stretching towards the sky. A great sculpture of the sun god usually stands behind an altar, so that the midday sun appears to be rising from the shoulders of the effigy. Fire is viewed as a means of holy cleansing, and his worshippers often wield forged weapons and armor of the finest craftsmanship. Smithies and sundial craftsman whom produce masterwork quality goods are often revered as holy figures.

Bio:

Rah

Shadows of Gaea LOGAN8054